Studio Game Engineer - Asia - remote

Playco
Posted 3 years ago
GitHub Jobs

Here at Playco, we make games that bring the world closer together through play.

Our ideal teammates are thoughtful, humble, and passionate professionals who can both zoom into the details and zoom out to embrace the big picture. We are inspired by makers and tinkerers, who are unafraid to experiment with a healthy disregard for constraints. We hope you'll enrich our team with your enthusiasm and passion, both for games and for life.

About this Role

Playco's Studio Game Engineers make polished, high-performance HTML5 mobile games. We want people who are proficient with JavaScript and who are passionate about making fun social games to be played by millions! You will build games internally on top of our cutting-edge and open source devkit. In addition to building kick­ass mobile games, you will play a pivotal role in creating a platform which will revolutionize the future of game development. It's always a bonus if you know more than JavaScript! We write cross-compilers, custom browsers, ARM7 assembly, GPU shaders, Node.js &Python back­ends, JavaScript game APIs and tools, and whatever else it takes. You will work with the best engineers in the world;we have top talent in every part of our stack.

Responsibilities

  • Be responsible for designing, developing and deploying major game features
  • Own game feature areas from end-­to­-end.
  • Be the champion for the user! Insist on the highest standards and create functional and engaging features that will delight our users.
  • Be part of a tight game development team looking to iterate fast on a fun concept and then building it out.
  • Have real input on end-user product.
  • Be a key member of a high performing software engineering team.
  • Collaborate with design, engineering and production teams to devise optimal engineering solutions to game requirements.
  • Hands­ on architect and coder for sophisticated client/server systems for mobile gaming.
  • Innovate and iterate on process, systems and technology to deliver world­-class social games.
  • Be a leader;Identify and articulate technical and production risks and obstacles, as well as generate solutions!

Desired Skills

  • Bachelor's degree in Computer Science or related field, or equivalent experience.
  • 3+ years of professional software engineering experience, working on cross functional teams.
  • Proven effectiveness in directing or delivering production software for high quality games with at least one shipped game product of which you were a primary contributor (self­ published titles are acceptable)
  • Capable in JavaScript + HTML5 to create custom, interactive, user experiences that are enjoyable on all HTML5 browsers
  • We expect you to be good at using script debuggers like Chrome Debugger
  • You must be pretty knowledgeable with what jQuery can do, and what functionality you are better off custom coding
  • Strong Computer Science fundamentals in object­ oriented design, algorithms, and data structures
  • Advanced software engineering skills, including the ability to write maintainable and robust code in a popular object oriented language.
  • Solid familiarity with 3rd party SDKs, analytics, and A/B testing in mobile gamesFamiliarity with git, svn or other VCS
  • Self ­starter, analytical and creativeStrong team player with a positive attitude
  • Good communication skills and the ability to work effectively on shared projects with designers, artists, testers, product managers and other developers

Bonus

  • Canvas animation work.
  • 2+ years of game development experience with multiple shipped titles.
  • Both Android and iOS game development experience.
  • Specialized skills in a particular area of game development (for example: UI, Physics, graphics, multiplayer, game logic, etc.)