closed vacancy Software Engineer - Unreal Engine4, C++, Blueprint, Ray Tracing (Senior, Remote)

TopDevz
Posted 3 years ago
Stack Overflow

We are looking for an experienced, senior, Software Engineer/Developer, who is excited to work on one of our many client projects - both greenfield (new) projects as well as legacy (support) projects in that technology stack. This is a remote position, 40 hours a week.

Skills &Requirements

  • Very experienced (5+ Years) in Software/App Development
  • Experienced in Unreal Engine 4
  • Experienced in C++
  • Experienced in Blueprint
  • Experienced in Real Time GPU Ray Tracing (VKRay or DXR)
  • Secondary Skills:

- nDisplay
- VPRN
- Slate/UMG (Unreal UI Systems)
- 3D math (linear Algebra)
- Shading languages a plus
- (HLSL)
- Understanding of the entire 3D rendering pipeline
- Have shipped a VR project

  • Good analytical skills, innovative and detail-oriented
  • Good written and verbal communication skills
  • Good problem solving skills
  • Significant attention to detail when writing code, including good commenting and code documentation skills