SDK Developer - Remote (Europe)

Posted 3 years ago

About Game Analytics

From indie developers, games studios, to established publishers, GameAnalytics is currently the #1 analytics tool for anyone building a mobile game. Our network is approaching 100,000 games, which are played by more than 1 billion people each month. What’s our mission? To help game developers make the right decisions based on data. And by joining our team, you’ll be working on new and innovative products to help tens of thousands of people in the industry do just that.

About the SDK Team

Gameanalytics’SDK team develops and maintains SDK libraries for the most popular game development frameworks. Our list of 20 SDKs includes support for iOS, Android, Unity, Unreal Engine, Javascript, C++ and Roblox, among others. On top of that the team is responsible for the development of our Android and iOS mobile applications.

What we are looking for?

As a member of the SDK team, you will be helping maintain and develop the existing SDKs and create new ones;and help us continuously improve our iOS and Android mobile applications. You will be working with a number of different technologies and constantly learning new ones, have a good understanding of the mobile ecosystem, making sure our SDKs are optimised for performance and provide good customer support by collaborating with our technical support team. 

Your code will be included in games that run on all popular platforms, yet a major emphasis will be placed on mobile. Creating resource efficient SDK libraries is a challenging and interesting task, and at the same time crucial to provide a good service and experience to our customers. There are over 100 Million devices that run our SDK’s daily.

Requirements

  • Bachelor of software engineering (or equivalent)

  • Ability to write high quality, readable and maintainable code.

  • Experience with mobile application development (iOS, Android) and the mobile ecosystem in general.

  • Knowledge of mobile SDK development and / or usage

  • Good knowledge of modern software development environment and tools: Git, Xcode, Visual Studio, Android studio…

 Desirable:

  • Experience working with (some) game development engines: Unity, Unreal, Cocos2d, Godot, GameMaker...

  • Experience with (some) of the programming languages commonly used by the team, such as Java, C++, Javascript, Swift, Lua, Swift / Objective C ...

  • Ability to write good and readable user-facing technical documentation.

  • JSON/XML

  • Knowledge of building libraries on Linux, Windows and Mac

BENEFITS

  • Remote working flexibility –or part time remote

  • (When in office) Food, snacks and drinks

  • Entertainment Area

  • 25 Days paid holiday (excluding bank holiday)

  • Company sickness leave

  • Parental and guardian leave

  • Additional compassionate leave

  • “Work-from-Anywhere”Scheme

  • Learning budgets

  • Monthly social nights

  • Expense phone bill

  • Cycle to work scheme